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Valorant Patch 7.12: Patch Notes Update, Release Date & More

Post Last Updates by Ankit: Tuesday, December 5, 2023 @ 1:26 PM

Valorant Patch 7.12: Patch Notes Update, Release Date & More

Patch 7.12 Updates and Bug Fixes - Valorant


News: Valorant’s 7.12 patch is now live, featuring a host of thrilling enhancements and bug fixes. This update is designed to elevate the gaming experience by tackling agent adjustments, optimizing performance, and resolving diverse bugs.

Kills Not Being Awarded Bug Fix

A noteworthy bug fix included in this patch addresses the issue of kills not being properly awarded when controlling specific abilities. This bug impacted instances such as Sova’s Shock Dart (Q) kills while controlling Owl Drone (C), Gekko’s Mosh (C) kills while controlling Thrash (X), and Cypher’s Trapwire (C) kills while controlling Spycam (E). Patch 7.12 resolves this issue, guaranteeing that kills are accurately attributed to players.

KAY/O’s NULL-CMD (X) Ability Fix

Another fix implemented in this patch addresses an issue related to KAY/O’s NULL-CMD (X) ability. Previously, if KAY/O was downed while using this ability, the red portrait indicating a downed state would only be visible to the player controlling KAY/O. However, with the latest update, this red portrait will now be visible to all players in the game. This modification enhances clarity and ensures that every player is informed about KAY/O’s current status.


Premier Mode Overtime Voting Fix

Regarding the premier mode, Patch 7.12 introduces a fix for an issue concerning overtime voting. Previously, the message “Waiting for Opponents” would appear behind the voting team during overtime voting. This problem has now been resolved, resulting in a more seamless voting experience for players.

Reporting Bugs

When reporting bugs, players should adhere to certain prerequisites for effective communication. Including a screenshot or video with the bug report enhances its credibility. Moreover, offering comprehensive steps to reproduce the bug is invaluable for Rioters in replicating and pinpointing the issue’s cause. Bug reports should encompass information about the computer, specifying the bug type, providing a detailed description, attaching relevant videos or screenshots, outlining steps to reproduce the bug, noting expected and observed results, indicating the reproduction rate, and furnishing system specifications.

Agent Updates

In Patch 7.12, Gekko undergoes significant buffs aimed at enhancing his gameplay dynamics. The time required for Gekko to reclaim his creatures (Dizzy, Wingman, and Thrash) has been halved, reduced from 2 seconds to 1 second. This adjustment is designed to expedite the reclaiming process in various scenarios, providing Gekko with increased flexibility and responsiveness.

Dizzy’s (E) ability has also undergone modifications in this patch. The pre-fire targeting delay has been reduced from 0.5 seconds to 0.35 seconds, enabling quicker and more responsive firing. Furthermore, the missile speed of Dizzy’s ability has been boosted from 7000 to 10000, augmenting its speed and effectiveness in hitting targets.

Patch 7.12 introduces changes to Skye, specifically focusing on her Trailblazer (Q) ability. Notably, camera movement during the leap has been disabled, requiring players to make more deliberate decisions when utilizing this ability. Additionally, if Trailblazer is destroyed mid-leap, it will no longer cause a concussive explosion. Finally, the Trailblazer explosion now affects both allies and enemies, introducing a strategic layer to decision-making in Skye’s kit.

Performance Updates

In the realm of performance updates, a significant change in Patch 7.12 involves the removal of the beta tag from the Raw Input Buffer. Furthermore, the default setting for this feature has been switched from “off” to “on.” Importantly, this alteration does not affect existing setting values. The Raw Input Buffer plays a crucial role in minimizing input delay, contributing to a more responsive and seamless gaming experience.

Valorant’s Patch 7.12 brings a variety of updates and bug fixes, all geared towards enhancing the overall gaming experience. Whether through adjustments to agents or improvements in performance, players can anticipate a smoother and more enjoyable gameplay session. It remains essential for players to diligently report encountered bugs, providing detailed information to facilitate the resolution process. With a commitment to refining and enhancing Valorant, Riot Games continues to prioritize the satisfaction of players worldwide.

FAQs

Q: What is the recommended process for reporting a bug in Valorant?

When reporting a bug in Valorant, it is advisable to include evidence such as screenshots or videos. Offering detailed steps to recreate the bug can significantly aid in addressing the issue. Ensure that your report contains information about the type of bug, a thorough description, relevant videos or screenshots, steps to reproduce the bug, expected and observed results, reproduction rate, and your system specifications.

Q: What adjustments were implemented for Gekko in Patch 7.12?

In Patch 7.12, Gekko saw a reduction in the reclaiming time for his creatures (Dizzy, Wingman, and Thrash) from 2 seconds to 1 second. This modification aims to enhance flexibility and responsiveness in diverse in-game scenarios.

Q: What changes have been introduced to Skye’s Trailblazer ability in Patch 7.12?

In Patch 7.12, Skye’s Trailblazer ability underwent several updates. It no longer permits camera movement during the leap and no longer triggers a concussive explosion if destroyed mid-leap. Notably, the Trailblazer explosion now affects both allies and enemies, introducing strategic decision-making to Skye’s kit.


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