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Overwatch 2 Update 3.70: Patch Notes, Title Updates, Gameplay & More

Post Last Updates by Ankit: Friday, January 12, 2024 @ 4:32 PM

Overwatch 2 Update 3.70 Patch Notes

Overwatch 2 Update 3.70 Patch Notes


News: TANK

MAUGA

  • In this patch, Mauga, the tank hero, has undergone several changes. His base health has been boosted from 250 to 300, enhancing his overall battlefield survivability. However, his base armor has been decreased from 250 to 200, making him more susceptible to damage.

  • Adjustments have been made to his Incendiary and Volatile Chainguns as well. The ammo capacity has been reduced from 350 to 300, demanding players to employ a more strategic approach in their shots.

  • Mauga’s ability, Cardiac Overdrive, has also been fine-tuned. The lifesteal has been trimmed from 70% to 60%, slightly reducing its effectiveness in sustaining his health. Moreover, the cooldown has been extended from 10 seconds to 12 seconds, increasing the time players must wait between uses.

  • The Cage Fight ability no longer grants infinite ammo but still reloads Mauga’s Chainguns at the start of the ultimate, ensuring a full clip.

  • Finally, the Berserker ability has seen modifications, with the overhealth conversion rate reduced from 60% to 50%, making it less potent in providing extra health.

ORISA

  • A significant change has been implemented to Orisa’s Augmented Fusion Driver in this patch. The falloff damage penalty has been entirely removed, enabling her to deal consistent damage across all ranges.

  • Fortify, her ability, now renders her immune to forced critical hit damage, expanding its protection beyond direct critical damage from headshots.

ROADHOG

  • Roadhog’s Take a Breather ability has been fine-tuned in this patch. The total healing amount has been reduced from 500 to 450, slightly diminishing its effectiveness in restoring his health. Additionally, the cooldown between usages has been increased from 1 to 1.5 seconds, prolonging the waiting time between uses.

DAMAGE

SOJOURN

  • Sojourn, the damage hero, has undergone a change to her Railgun ability. The gradual energy no longer decays below 25%, allowing her to maintain a higher energy level for more extended periods.

SOMBRA

  • Sombra’s Stealth ability has been adjusted in this patch. The grace period, during which Stealth can be canceled immediately after entering it, has been increased from 0.5 to 0.75 seconds, providing players with slightly more flexibility in using this ability.

  • The respawn cooldown has also been decreased from 1.5 to 1 second, enabling Sombra to rejoin the action more swiftly.

SUPPORT

ANA

  • Ana’s Biotic Grenade has undergone changes in this patch. The effect duration has been reduced from 3.5 to 3 seconds, slightly diminishing its effectiveness in terms of healing and damage amplification.

ILLARI

  • Illari, the support hero, has seen adjustments to her Solar Rifle. The primary fire charge gain is no longer paused by secondary fire or by channeling Captive Sun, allowing players to charge up their primary fire more quickly and efficiently.

  • Additionally, the ammo capacity has been increased from 14 to 16, providing Illari with more shots before needing to reload.

  • Her ability, Captive Sun, now fully refills the secondary fire resource and resets the overheated status, enhancing Illari’s ability to deal damage and control the battlefield.

  • The damage falloff penalty on the Sunstruck explosion has been removed, making this ability more potent against enemies.

LIFEWEAVER

  • Lifeweaver, the support hero, has undergone adjustments to her Thorn Volley ability. The projectile speed has been increased from 70 to 80 meters per second, allowing the shots to reach their targets more swiftly.

  • Her ability, Petal Platform, no longer gets pierced by piercing projectiles, providing Lifeweaver with better protection and sustainability.


BUG FIXES

General:

  • Resolved a bug causing the Endorsement Level to display inaccurately in Custom Games.
  • Enhanced the volume and clarity of Ultimate voice-over lines for better in-game communication.
  • Rectified missing Multikill voice-overs not triggering when criteria were met.
  • Addressed an issue with the ‘Rugby Practice’ challenge not progressing.
  • Fixed a spectating bug causing the camera to become stuck on two team members.
  • Resolved an issue preventing the ‘Hero Limit’ option from saving after customization in Custom Game options.
  • Fixed a Reticle options bug where Dot Size and Outline Thickness affected the reticle appearance even with opacity set to 0.
  • Corrected a crash related to viewing replays.
  • Fixed a bug preventing the manual entry of values for Maximum Queue Delay in Streamer Protect settings.

Heroes:

  • Addressed a bug allowing abilities with shockwaves to hit targets on a floor below.
  • Bastion: Fixed a desynchronization issue with Bastion’s hitbox while in Assault mode.
  • Doomfist: Fixed a Rocket Punch bug causing targets to potentially lose their walking animation.
  • Echo: Resolved a bug when Echo copied Sigma’s Kinetic Grasp, preventing it from growing when taking damage.
  • Illari: Fixed a bug where the Sunstruck effect wouldn’t detonate if the damage threshold was reached in the last 0.6 seconds of the effect.
  • Mercy: Fixed an issue reducing Guardian Angel’s active duration by canceling the ability while simultaneously pressing crouch or jump.
  • Corrected an issue forcing Mercy to reload if Valkyrie was activated during the reload animation.

In summary, Overwatch 2 Update 3.70 introduces various changes and bug fixes to enhance the overall gameplay experience. Players can anticipate improved hero mechanics and smoother gameplay following the installation of this patch. Please note that the information provided in this article is for general informational purposes only, and the accuracy and completeness of the information cannot be guaranteed.

FAQ

  1. What led to the decision to boost Mauga’s base health?
  • The augmentation of Mauga’s base health was undertaken to enhance his resilience in combat scenarios.
  1. What adjustment has been made to Orisa’s Augmented Fusion Driver?
  • The removal of the falloff damage penalty now enables Orisa to deliver consistent damage across all ranges.
  1. Could you outline the bug fixes incorporated in this patch?
  • This patch encompasses diverse bug fixes, addressing issues related to endorsement level display, ultimate voice-over lines, and hero abilities.

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